

Overall Retribution is a fun campaign and just like with Dawn of War 2 and Chaos Rising I'll be playing the game as co-op with my good buddy Coolguye. This works well with some of the armies, less so with others. This takes a lot of the variety out, and so the story needs to carry the way. Levelling is streamlined, and though each campaign is different in terms of the race you're playing as and some of their mechanics the maps themselves are identical in layout and enemies no matter what. Of course, in order to change these things up there's a few things that have been lost. With the Imperial Guard added, that's six whole campaigns you can play through with different styles to the armies.

There's less heroes to choose from but now a lot of the mechanics from multiplayer involving resources and building your forces with regular units comes into play, and the campaign can be played from the perspective of every single race in the game. The biggest relief for some was that Windows Live was replaced with Steam, but the campaign sees a lot of changes mechanically too. The final standalone expansion for the Dawn of War 2 series, Retribution is a departure in some aspects from the way the vanilla game and its first expansion Chaos Rising did things. Introduction Let's Play Dawn of War 2: Retribution
